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Hearts of iron 4 call to arms mod
Hearts of iron 4 call to arms mod









  • Must not be in the same faction as the target country.
  • Control over the units is retained, but return only when donor is at war. Send a limited number of divisions to a country.

    hearts of iron 4 call to arms mod

  • Must not already be in war with allies.
  • The selection screen shows the stockpile and production rates of the target country.Īllows you to join the war of another faction member. Click on the Lend Lease action to modify or cancel Lend Lease instructions.Īsk a country to send lend-lease of specific equipment archetypes.
  • Target country must have enough convoys to receive the equipment, unless there's an unobstructed land path.
  • Shipments occur once per month and information on past and present shipments is available in a tooltip for the Lend-Lease section at the top of the Recruit/Deploy window. It's possible to send a single shipment of a specified amount, or set a specified monthly amount or percentage of monthly production to be sent. Send any equipment to another non-enemy country currently at war.
  • May not Leave Faction if already in a war as part of the faction.
  • If you are not already in a faction and a National focus allows you to create a faction, you may invite another country to create a new faction.Īllows you to join a faction.

    #HEARTS OF IRON 4 CALL TO ARMS MOD LICENSE#

    Two months minimum must pass before a license can be cancelled. Civilian factories are used to pay for license. Licenses equipment from target country, allowing you to produce target equipment and research target technology faster. Three months must pass between a country joining a faction and them being kicked.Must not be in war with other faction members.

    hearts of iron 4 call to arms mod

    Requires popularity of inviting country's ideology > 30%.If you declare war on a third country which is guaranteed by a country you have a NAP with, this country will join the war against you nevertheless. Past 24 months after the NAP, a 1:2 ratio is required to break the pact. Between 18 and 24 months, a 1:1 ratio is required. Up to 18 months past the NAP, the country will require a 2:1 ratio of troops compared to its opponent on the common border. After 12 months, the ability to break a NAP will depend on the relative size of armies along the common border. Not cancellable without having a common border or within the first 12 months of the pact. Having a non-aggression pact (NAP) disables "Justify War goal" and "Declare war" diplomatic actions. 50 command power is used to maintain the attache.They can also see the receiver's military positioning. This gives the sender additional Army experience and War support. Costs 10 +0.2 /day if both countries have the same ideology and +0.4 /day with differing ideology.Must not be at war with target country.Relation affects trade influence and the success likelihood of other diplomatic actions. Start improving relations between you and the target country up to +100 over time.

    hearts of iron 4 call to arms mod

    If they accept, it will not automatically grant you docking rights. Offer to provide docking rights to another country. Docking rights extends the naval range of your naval units. Docking rights are granted automatically to members of the same faction. The target country has no troops on the territory of the country that has been granting access.ĭocking rights allow moving ships into the ports of another country, allied or not. If they accept, it will not automatically grant you military access. Offer to provide military access to another country. No troops on the target country's territory. Military access is granted automatically to members of the same faction. Military access allows moving troops through the territory of another country, allied or not. Costs 25 +25 for each country already guaranteed.If anyone declares war on a guaranteed nation, that guaranteed nation will automatically join the faction of the guarantor.Įxception: If a nation guarantees both the nation that declares war and the nation that war is being declared upon, the guaranteeing nation will not automatically intervene. Guarantee the independence of another country. Amount is also modified by Subversive activities modifiers. The war score of the winning side is at least 50%.īegin justifying a war goal against another country.War has been ongoing for more than 6 months.The only exceptions are Expeditionary Force, which will be cancelled by "Return Expeditions", and Ask for control of State, which will be cancelled by "Give control of State". It will also replace the primary action in the diplomatic menu. All the diplomatic actions in the following table are the primary action, all the actions that are cancellable have a related diplomatic action that becomes available once the primary action is taken. There are a number of diplomatic actions in the game. If you spot a mistake then you are welcome to fix it.









    Hearts of iron 4 call to arms mod